Dear all fans of JP Soundworks, have you ever get some difficulty to figure out some chords like F#m, Bb, G#, C#m or some other chords on your piano? If you have ever experience that case, this study about trick to figure out our major and minor chords easily on piano is what you need. We hope this study can be useful for beginner composers like us. Let’s begin this study.Read More
What is Loop-able Game Music?
Do you want to know some secrets to compose a loop-able game music? First let we know what is a loop-able music. A loop-able music can’t be separated from a game. A game designer can’t really predict how long a gamer will stay in a stage or an interactive event. The music in this situation should be looped again and again so the gamer will be continuously immersed in the game world, including the music.
To know some secrets to compose a loop-able first we should know what is loop-able music. Loop-able music is a music that when it has reach the end and then be repeated to the start again and again seamlessly. A loop-able music is succeed when the listener almost didn’t know that the music has looped.
Trivia: Could you mention in what seconds actually the music is looping?Read More
Music can not be separated from our lives. Similarly with the game. Ever hear the music that accompanies the game? That’s nice, right? And every music has a characteristic of each, so if we hear music, we can remember in what game that music is played. The musics in games will make the game both emotional as well as making the game itself is more easily remembered or memorable. In this article, we will talk about the kinds of music in games.
Okay, let’s starts the study about the musics in the game. There are at least four kinds, what are they? We will talk about four kinds of music such games include in-game music (background tracks), intros / outros / cutscenes, menu / interface and jingles. Let us discuss about them one by one.Read More